**Subtask 1:**

We only need to activate a single robot. Let's iterate over all possible activation points. If the activation point is $x$, then we spend $\min(x, L-x)$ time to reach that point. Then we need to wait for the original robot to reach point $y = x+L/2$ on the circle. Assuming that $0\leq y < L$ (take a modulo if necessary), then original robot reaches $y$ for the first time at $Ky$. If this happens before we reach $x$, then we need to wait another cycle for time $K(y+L)$. The minimum over all activation points is the answer.

Implementation:

#include <bits/stdc++.h> using namespace std; const int64_t INF = numeric_limits<int64_t>::max(); void chmin(int64_t& x, int64_t y) { x = min(x, y); } int main () { ios_base::sync_with_stdio(0); cin.tie(0); int l, r, n, k; cin >> l >> r >> n >> k; vector<int> a(n); for (int& x: a) cin >> x; int64_t ans = INF; for (int x: a) { int t = min(x, l-x); int opposite_position = (x + l/2) % l; int64_t time_to_reach = 1LL * opposite_position * k; if (time_to_reach < t) time_to_reach += 1LL * l * k; // definitely >= t now chmin(ans, time_to_reach); } cout << ans << '\n'; }

**Subtask 2:**

We need to activate $R-1$ robots. Label these additional robots $0, 1, \dots, R-2$ such that robot $i$ is a distance of $\frac{L}{R}(i+1)$ counterclockwise from the original robot. For a subset $S\subseteq \{0, 1, \dots, R-2\}$ and $1\leq i\leq n$, let $\mathtt{dp}[S][i]$ be the minimum time to be at activation point $a_i$ and have all robots in $S$ activated. The transitions are as follows: from the state $(S, i)$, we can pick an activation point $a_j$ and robot $k$ for the next step. We walk from $a_i$ to $a_j$ as quickly as possible and then find the next time that the position where robot $k$ is supposed to be lines up with $a_j$. Then we can transition to state $(S\cup \{k\}, j)$. The base cases are implemented slightly differently because the original position $0$ is not necessarily an activation point.

The time complexity is $O(2^RRN^2)$. Implementation:

#include <bits/stdc++.h> using namespace std; const int64_t INF = numeric_limits<int64_t>::max(); void chmin(int64_t& x, int64_t y) { x = min(x, y); } int main () { ios_base::sync_with_stdio(0); cin.tie(0); int l, r, n, k; cin >> l >> r >> n >> k; vector<int> a(n); for (int& x: a) cin >> x; const int64_t ROBOT_PERIOD = 1LL*l*k; auto dist = [&] (int x, int y) { return min(abs(x - y), l - abs(x - y)); }; auto get_next_time = [&] (int i, int j, int64_t t) { // given the ith robot after the initial robot, find the next time >= t // when it lines up with activiation point j // the time must be congruent to k*(a[j] - (l/r) * (i+1)) modulo l*k int64_t residue = 1LL * k * (a[j] - (l/r) * (i+1)) % ROBOT_PERIOD; if (residue < 0) residue += ROBOT_PERIOD; int64_t z = ROBOT_PERIOD * (t/ROBOT_PERIOD) + residue; if (z >= t) return z; else return z + ROBOT_PERIOD; }; vector<vector<int64_t>> dp(1<<(r-1), vector<int64_t>(n, INF)); // dp[mask][i] = shortest amount of time to be at a[i] and // have all the robots in the set represented by mask placed for (int i = 0; i < r-1; i++) { for (int j = 0; j < n; j++) { dp[1<<i][j] = get_next_time(i, j, dist(0, a[j])); } } for (int mask = 1; mask < (1<<(r-1)); mask++) { for (int i = 0; i < n; i++) { for (int j = 0; j < n; j++) { for (int k = 0; k < r-1; k++) { if (mask & (1<<k)) continue; chmin( dp[mask|1<<k][j], get_next_time(k, j, dp[mask][i] + dist(a[i], a[j])) ); } } } } int64_t ans = INF; for (int i = 0; i < n; i++) { chmin(ans, dp[(1<<(r-1))-1][i]); } cout << ans << '\n'; }

**Subtask 3:**

One way to approach this part is to apply a speed of $\frac{1}{K}$ clockwise to everything in the problem, so that the robots do not move. Then the activation points move at a rate of $\frac{1}{K}$ clockwise, and we can move at a speed of $\frac{K-1}{K}$ counterclockwise or $\frac{K+1}{K}$ clockwise. The key observation now is that whereas previously we were going to an activation point and waiting to activate the next robot, what we should be doing instead is going to the position of a robot and waiting for the next activation point to pass by. (Note that it is important that $K\geq 1$, as otherwise we would always be moving clockwise and not have the option of waiting at a robot's position.)

Let $\mathtt{dp}[S][i]$ denote the minimum time to have all the robots in $S$ be activated and be at the position of robot $i$. From state $(S, i)$, we pick the next robot $j$ to activate and walk from the position of robot $i$ to the position of robot $j$ as fast as possible (remember that we walk at different speeds counterclockwise and clockwise). Then we find the next time after that where an activation point passes by. This can be done by a binary search on the activation points.

The time complexity is $O(N\log N + 2^RR^2\log N)$ for sorting the initial activation points, and then multiplying the number of transitions by a $\log N$ factor for the binary search step.

Implementation:

#include <bits/stdc++.h> using namespace std; const int64_t INF = numeric_limits<int64_t>::max(); void chmin(int64_t& x, int64_t y) { x = min(x, y); } int64_t ceil(int64_t x, int64_t y) { return (x + y - 1) / y; } int main () { ios_base::sync_with_stdio(0); cin.tie(0); int l, r, n, k; cin >> l >> r >> n >> k; vector<int> a(n); for (int& x: a) cin >> x; sort(a.begin(), a.end()); auto dist = [&] (int x, int y) { int cw_dist = (x - y + l) % l; int64_t ans = ceil(1LL*k*cw_dist, k+1); if (k > 1) chmin(ans, ceil(1LL*k*(l-cw_dist), k-1)); return ans; }; vector<int> diff_to_dist(r); for (int i = 0; i < r; i++) diff_to_dist[i] = dist(0, (l/r)*i); auto get_next_time = [&] (int i, int64_t t) { // given the ith robot after the initial robot, find the next time >= t // when it lines up with some activation point // robot is at position (l/r) * (i+1) + t/k on the circle, we are looking for the next activation point after that int residue = ((l/r) * (i+1) + ceil(t, k)) % l; auto it = lower_bound(a.begin(), a.end(), residue); int dist_to_next = (it == a.end() ? l + a[0] : *it) - residue; return 1LL * k * (dist_to_next + ceil(t, k)); }; vector<vector<int64_t>> dp(1<<(r-1), vector<int64_t>(r-1, INF)); // dp[mask][i] = shortest amount of time to have robots in the set represented by mask placed // and be aligned with the ith robot after the original for (int i = 0; i < r-1; i++) { dp[1<<i][i] = get_next_time(i, dist(0, (l/r)*(i+1))); } for (int mask = 0; mask < (1<<(r-1)); mask++) { for (int i = 0; i < r-1; i++) { if (!(mask & (1<<i))) continue; for (int j = 0; j < r-1; j++) { if (mask & (1<<j)) continue; chmin( dp[mask|1<<j][j], get_next_time(j, dp[mask][i] + diff_to_dist[(j-i+r)%r]) ); } } } cout << *min_element(dp.back().begin(), dp.back().end()) << '\n'; }Note that this implementation precalculates the times to go between robot positions in the array $\mathtt{diff\_to\_dist}$, which is a fairly significant constant factor improvement over performing the calculation for each transition.

**Full solution:**

We only need a small improvement over the solution for subtask 3. For a given state $(S, i)$, the time to reach that state is the minimum from transitions leading into it. For each transition, we had to compute a time and then do a binary search to increase it to the next time that an activation point arrives. We can instead reorder these steps: find the minimum time without the step of waiting for the next activation point, and then perform the binary search step only once to wait for the next activation point. The time complexity is $O(N\log N + 2^RR(R+\log N))$.

For illustrative purposes, we'll only show the difference compared to the subtask 3 solution, which is the main loop:

... for (int mask = 0; mask < (1<<(r-1)); mask++) { for (int i = 0; i < r-1; i++) { if (!(mask & (1<<i))) continue; dp[mask][i] = get_next_time(i, dp[mask][i]); for (int j = 0; j < r-1; j++) { if (mask & (1<<j)) continue; chmin( dp[mask|1<<j][j], dp[mask][i] + diff_to_dist[(j-i+r)%r] ); } } } ...

**Bonus:**

Try to solve this problem in $O(N\log N + (N + 2^R)R)$ time.